* my preferred contact email is: c.lukman [at] udk-berlin.de
** I am always happy to meet like-minded scholars for a coffee in Berlin, or a virtual one over Zoom.

I am a media scholar based in Berlin with a focus on the history, phenomenology, and epistemology of algorithmic images. Currently a lecturer at Kunstuniversität Linz, I investigate the shifting role of the frame in the regimes of live-action film, animation, and generative film AI. By tracing labour structures, interfaces, infrastructures, and the operative media of frame construction, I show how the frame assumes different epistemic operations across three regimes of ‘film synthesis,’ transforming the nature of filmic movement alongside its associated milieu.

I first worked on movement and algorithmic images in my dissertation project, where I develop “Plaything Phenomenology,” a theory centering on play as the lively transaction between movement and playthings, in a physical or virtual domain. By drawing on Merleau-Ponty’s body intentionality, I show how videogames exist in the development of movement figures, making them comparable to dance or skateboarding, and unfolding alongside an algorithmic, virtual environment.

You will also find me around IMAGINARY gGmbH, my collaborator for realizing interesting science communication projects on AI literacy. Many of our projects emerge as continuations of the I AM AI exhibition, endorsed by the Stifterverband in the Wirkung Hoch 100 initiative. Lastly, I am also regularly organizing stuff for the Network for Good Labor in Academia (NGAWiss) to keep the debate around the precarity of academic employment in Germany alive.